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Wiki Systems The Temples

The Temples

Where each of the five gods keeps a house, how to get in and out, and what each god asks of those who come.

Each of the five gods keeps a house in or near Aurin, and any player may walk into any of them, whatever god they serve or do not serve. Every temple has a sanctuary with a priest, a place to rest, a sacristy for the faithful and a rite of its own, and each rite gives a different blessing.

Finding them#

The compass rose on Loralei's Walk points the way to all five, and compass set <god> aims your compass at any of them.

God House Where
Loralei The Temple of the Radiant Heart North along Loralei's Walk
Kranos The Spearhold West off Sunward Avenue, by the Southern Gate
Thalos The Wrack South off Pearlward Promenade, by the Eastern Gate
Sivaine The House of the Black Feather East off Thorngate Alley
Morbis The House of Names West of the gate of Aurin Cemetery

The House of Names stands inside the cemetery gate, so a player of any level can reach it without walking among the graves.

Going in and out#

From the street outside, type temple to go in. The Spearhold, the House of the Black Feather and the House of Names can also be entered by walking toward them. Inside, out takes you back to the street. Nothing spawns in a temple, hostile creatures cannot follow you through the door, and no fight can start inside, the proving floor at the Spearhold excepted.

In every temple#

Command What it does
pray In the sanctuary, hear what this god asks of you.
ask <priest> about <topic> Learn about the god. The sign names the priest.
ask <priest> about joining Be offered a place in that faith.
tithe <amount> to <god> Lay an offering of copper.
rest Recover half again as fast in the temple's place to rest.

The sacristy is a shared store, like a guild's armory, and holds thirty things. Only those who serve that god may enter it, and anything stored there can be taken out by any other follower, so it is no private deposit. Use armory, armory store <item> and armory withdraw <number> there. See Religion for how to join a faith. Clerics who have learned Marry may hold weddings in any of the five sanctuaries.

What the gods ask#

The rites are open to visitors as well as followers. A blessing lasts one hour, or two for a follower of that god, and it survives logging out. You carry one temple blessing at a time; completing another rite replaces it. buffs shows the one you hold. While a faith stands first in Divine Influence, its own followers' blessings last three hours, and two and a half while it stands second (see Factions).

God Rite Blessing What it does
Loralei feast, at the Pilgrims' Table Open Hands 10% more coin from kills and 5% off in shops
Kranos prove, on the proving floor Proven 5% more damage with weapons and skills
Sivaine suffer, at the Edge Scarbound 5% less from every blow, and 10% more to whatever killed you last
Thalos wash, in the rain basin Unbound Breathe under water, and one stun, root or knockdown in four slides off you
Morbis rites, at the bier Spiral Key The next blow that would kill you lays you on the bier alive instead, and the key is spent

Loralei asks no sacrifice. Go west from the sanctuary into the Confession Gardens, then north to the Pilgrims' Table. Sit down and eat; the meal is free. If anyone else is in the room, everyone there gets Lifted Spirits for half an hour as well.

Kranos takes proof. The proving floor is west through the Hall of the Code, and the Iron Proctor stands up at your own level. If it beats you, you are carried to the barracks alive and may try again.

Sivaine asks you to close your hand on a blade at the Edge, east through the Hall of Slates and down its stair. It takes a third of your maximum health, and the rite refuses anyone with less than half their health left.

Thalos asks for nothing. The rain basin lies south of the sanctuary. Washing in it takes poison, sickness and rot off you, and every scent you have picked up.

Morbis asks that nothing be forgotten. The bier lies west through the room of the Black Book. Bring any creature's body there, in your pack or in your arms; a player's body is not accepted. In the same house, read book at the Black Book shows every death you have died, with the newest ten entries open.